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GTA LC Stories Psp 


In the Beginning
Few games actually change the way you feel about a platform. They take the established standard and tear it to pieces. Grand Theft Auto: Liberty City (LCS) Stories is one such game. It takes the preconceptions about what a handheld can do and totally ignores them. It provides an experience so large and so complex that it's a wonder that it actually runs at all. The GTA series has always succeeded in sheer scope and complexity, and thankfully, it's no different on the as a handheld. There are no hardcore sacrifices, either. LCS uses the same kind of intricate 3D engine that put the series (and the developer) on the map with GTA III.

With LCS, Rockstar managed to include just about everything fans would come to expect from a console title. The narrative in LCS revolves around Liberty City, the same location from GTA III, so you can visit the same three islands as you could in the PS2 title. And not infinitely-less detailed versions of these islands either. Virtually every alleyway, sidewalk, and structure from GTA3 makes an appearance in the handheld version as well. The only real differences as far as gameplay goes are due to the game's story. The events in LCS actually take place before those in GTA III, so certain structures such as bridges and tunnels are under construction.

Hotter than an Italian Suit
It's been said before, but LCS runs damn well on the PSP. The framerate remains steady throughout most situations, even with scores of civilians roaming the streets. It's not perfect, of course, and it never really exceeds 30 frames per second, but it's still mighty impressive. Occasionally the game pushes so much on the screen at once that slowdown is inevitable, but it's not too bad. Even at its worst, the PSP manages to keep things running well enough to keep you playing relatively unhindered by the burdens of portable technology. As for the load times, well, they're impressive as well. The game only loads on start-up, when loading a save or during cutscenes. Apart from this, there's absolutely no loading when driving around town. Of course, when going from one island to the next there's a five-second pause, but that's very understandable. Battery life is also impressive and clocks in at around four hours.




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Posted by WorldOfDaRkneSS Sunday, December 19, 2010 0 comments READ FULL POST

GTA VC Stories Psp 


With Grand Theft Auto: Vice City Stories, Rockstar has once again revisited a previous title's setting on the PSP. Vice City Stories takes place two years prior to the events of the PlayStation 2 game, and essentially works as some sort of an introduction to GTA: Vice City. It's a much bigger game in almost every way than the first PSP GTA release, Liberty City Stories.

Still though, it's Grand Theft Auto through and through. By that we mean that while things have been cleaned up or expanded a bit here or there, it's still largely the same game that we first saw with Grand Theft Auto III. That's not necessarily a bad thing, as Vice City Stories is still easily one of the best games on the system, but if you've began to grow tired of the franchise's mechanics, mission structure or overall feel, this likely won't renew your love of the series.

In fact, after remembering our time with Grand Theft Auto: San Andreas, we can't help but feel that Vice City Stories isn't quite everything it could be. Sure, it's a big technical improvement over Liberty City Stories, but there's nothing substantially new to the series here. We suppose that'll have to wait for Grand Theft Auto IV, and we're more than willing to hold our breath, but it seems like this would be the perfect platform, literally and figuratively speaking, for some new experimentation. Being able to swim this time out is nice, but we've seen that before and it really just feels like we're getting something back that we've already had.



DOwnload Link:
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harvest moon Hero of Leaf Valley PSP



In the Harvest Moon series, players have been raising crops and tending to adorable livestock for years. In this iteration of Harvest Moon, you receive a farm located in Leaf Valley from your recently deceased grandfather. Before you can collect his things and return home, you're confronted by three Harvest sprites and the Harvest Goddess who all urge you to stay and help them. It turns out that a capitalist group named FunLand is threatening to level the town and construct an amusement park in its place.

Even though your character has zero farming knowledge and has literally just arrived in the area, you're tasked with raising $50,000 in two years or else the community is doomed. Fortunately, coughing up the cash is only one way to save your newly inherited home; there are 16 possible pathways to put the kibosh on FunLand's park. If you successfully complete related storylines, you can help turn the town into a tourist attraction or a nature reserve.

Regardless of how you rescue the land, you'll need to work odd jobs, plant crops and raise animals in order to make money and maintain a cushy lifestyle. Fishing, mining for ores, chopping down trees for lumber, cooking noms and tending to livestock are the basic ways to make some dough in Leaf Valley.





Download Link:

http://hotfile.com/dl/89862643/d7a2097/Harvest20Moon20Hero20Of20Leaf20Valley20USA.rar.html

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Pilot Academy PlayStation Portable



When you've got a game that so closely manages to invoke the spirit of Pilotwings that it's almost as if Nintendo had a hand in its conception, it's nigh on impossible not to bring it up in a review. Which is precisely why we thought we'd get it out of the way right at the beginning. There you go: Pilot Academy - it's a bit like Pilotwings.

But, to be honest, it really isn't at all. You see, while the irreverent objectives, cheerful graphics and lilting musical ambiance are undoubtedly reminiscent of Nintendo's classic series, Pilot Academy is far more of a sim than Pilotwings ever was - and that's something you'll need to understand right from the off if you're going to avoid spending your first couple of hours with the game cursing a furious pox on its designers, their spouses, children and that woman who pops around every Thursday to dust off the gladiolas.





Initially, you'll want to steer your plane with the kind of simplistic arcade turn-on-a-dime control you'd generally expect from a game of this nature. It quickly becomes apparent that's not how the developer wants you to play at all, though. Instead, you'll need to take manual control of banking, pitch and yaw, rudder, take off, cruise and landing gears, your air brakes, undercarriage and, in later missions, weapons.

Gameplay is split into three distinct sections - lessons, missions and challenges - with each further divided into leisure or military pursuits. It's worth mentioning the tutorial missions here, which range from getting yourself airborne to filling an enemy aircraft with lead. When there's so much to get to grips with in a game we applaud a well-implemented compulsory tutorial. Thing is, Pilot Academy just doesn't do a very good job of introducing even the most basic of techniques you'll need to see you through to the end.

Download Link:
http://hotfile.com/dl/88163669/6a4bb12/Pilot20Academy.cso.html

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Tomb Raider: Legend PSP



Videogame fans had almost given up hope. After a string of lackluster sequels, it seemed like the Tomb Raider series had caved in on itself. There it sat, buried underneath layers of mediocrity. It almost became like one of its own fabled artifacts - something you might see, someday, if fate decided to bless you with a little luck.

Videogame fans had almost given up hope. After a string of lackluster sequels, it seemed like the Tomb Raider series had caved in on itself. There it sat, buried underneath layers of mediocrity. It almost became like one of its own fabled artifacts - something you might see, someday, if fate decided to bless you with a little luck.

Turns out Lady Luck likes games, because she saw it fit to drag Lara Croft out of her hole. Her return in Tomb Raider Legend marks a definite return to grace for the series. It delivers everything that gamers want in a Tomb Raider game, namely puzzles, action and exploration. What's more, most every aspect of the game comes with an impressive degree of refinement. Legend even has certain things, like a genuine sense of adventure that even great games tend to lack.





But not all is well. At least not when it comes to the PSP version. While everything described above remains true for the handheld port, the polish and fluidity of the console versions simply isn't there. Legend now feels rough in parts, and violently bumpy in others. Worse, the drop in performance actually affects gameplay, making it impossible to ignore. This is especially true during combat and the driving sequences, already two of the weakest aspects of the game. Things get increasingly frustrating when the game requires finesse on the part of the player. It only takes a drop of so many frames during an important sequence for premature death to occur. Not fun.


Download Link:

http://hotfile.com/dl/88163303/72ed6e2/Tomb20Raider20-20Legends.cso.html

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Ben 10 protector of earth psp



At first glance, 10-year-old Ben looks like your average, everyday kid, but upon closer inspection it’s plain to see he’s the world’s youngest action hero stopping evildoers from Earth and space! With the help of the Omnitrix, Ben can transform into heroic alien forms with extraordinary powers. The evil Vilgax, with the help of Kevin 11 and the Forever Knights, has set in motion a plan to capture the Omnitrix and the world is in danger…Ben 10: Protector of Earth is an exciting game full of familiar characters on a quest to stop Vilgax and save the day!
Genre: Action
Publisher: D3 Publisher
Developer: High Voltage Software
Local Play: 2 Co-op
Release Date: October 30, 2007
MSRP: $29.99
Also on: PS2, Wii, DS
E10+ for Everyone 10+: Cartoon Violence, Mild Language







Download Link:

http://hotfile.com/dl/88467540/8b3da63/Ben201020Protector20Of20Earth.7z.001.html
http://hotfile.com/dl/88467680/bf016f1/Ben201020Protector20Of20Earth.7z.002.html

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Beaterator Psp


Rockstar (makers of Grand Theft Auto) has teamed with producer Timbaland in the hopes of creating a full-featured music creation program that both musicians and music fans can enjoy. Beaterator is capable of quite a bit, but also sacrifices some usability in exchange for depth. Cramming all these features onto the handheld comes at a cost. People looking for a music game will have to look elsewhere, but if you want to create some tunes Beaterator will do the trick – so long as you have a little patience.

Rock/folk/classical music fans take note: Beaterator deals with loops, which means it's really ideal for dance and hip-hop music that uses a lot of repetition. Of course, with a title like Beaterator you probably don't expect to be composing string quartets.



There are two sides to Beaterator: Live Play and the Studio. Live Play is a pretty cool performance tool that lets you mix either Beaterator's or your own loops together. A session consists of several tracks represented by speakers in the corners of the screen, and each track can contain four loops that are triggered with the PSP's face buttons. One loop from each track can play at a time (up to a total of 8 simultaneous loops) and you can jump from loop to loop in real time. Using this mode to perform compositions of your own loops seems to be the best application for Beaterator. Playing with the templates and included loops is amusing for a bit, but creating your own material or loading in your own samples from your PC is much more rewarding. Not all the loops in a template go well together, which is another reason to stick to your own creations.

You can replace loops as your song plays, effectively allowing you to transition to another song during a performance. Beaterator can also record a performance and dump the loops you play into the timeline of your Song Crafter, saving you the trouble of laying it all out piece by piece on your own. Once captured, you can edit the clips in the timeline as desired. This is actually a very convenient way of composing songs and I wish the entire Beaterator experience was this user friendly. I can even imagine bringing a PSP and Beaterator on stage with me and using Live Play in my own projects.

Download Link:

http://hotfile.com/dl/88465484/be37f74/Beaterator.7z.html

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